Eliya Almakira

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Eliya Almakira is an Emshi psychic warrior from Najjir.

Eliya Almakira
Eliya Almakira
Eliya of Iassar Fasaad's tribe
Vital Stats
Full Name: Eliya Almakira al-Fasaad
Age: 27
Date of Birth: 19.VI.459
Place of Birth: Najjir
Race: Emshi, Human
Appearance
Hair Color: Dark brown
Eye Color: Luminous blue
Height: 5'7
Weight: 120 lbs
Additional Information
Religion: The Old Gods of Najjir
Occupation: Guardian of the Fareedah, adventurer, bodyguard
Marital Status: Single
Player: Azhure


Character Background

Eliya's psionic gifts were obvious at birth, and her fate was sealed. The first few years of her life were spent with her parents and brother within their tribe, wandering the outer rim of the Fareedah. At the age of five, her "uncle" Hakim Fayar took her under his wing, and began to train her in the use of her abilities. During this time, he imbued within her a strong sense of responsibility, extolling endlessly that their line was charged with the sacred duty of protecting the legacy of Amas'kyaa.

When she was ten, Hakim took her into the interior of the Fareedah for the first time. Over the course of the next several years, Hakim exposed Eliya to the eldritch taint of the fallen empire with multiple excursions into the exclusion zone. Due to his protections, and then later her own, Eliya's sanity remained intact. She was thirteen when she encountered one of the abominations for the first time. With her uncle, they engaged it in combat together, killing it. These encounters were not uncommon, providing excellent fodder for the developing warrior.

Occasionally, they would encounter outsiders, seeking either the crystal that the Fareedah was known for, or their own journeys into the ruins of Amas'kyaa. It was their duty to dissuade these travelers, if they could or use force when necessary. As it was impossible to cover the entire perimeter of the Fareedah, adventurers made it into the interior of the tainted zone. Unprotected from the malicious influence still lingering in the crystal frontier, these travelers would lose their minds. When Hakim and Eliya encountered these poor, lost souls, their options were limited.

She was twenty when Hakim finally decided that he had taught her all he knew, and judged her competent enough to be released from his care. Eliya remained with her tribe, while Hakim returned to his own. Despite the company of her tribe, her gifts and duty isolated her from the others. She would disappear on horseback with days' worth of supplies on her own, always surviving and returning to the tribe, only to repeat this a week later.

In the Arangothian spring of 486, Eliya began to experience formless but horrific nightmares. She would wake up in a cold sweat, and sometimes in tears, shaking with a deep seated but fathomless terror. These nightmares were weeks apart but identical. Though she was not gifted with precognition, she understood with absolute certainty that these nightmares were portents. Unable to find her mentor, she eventually traveled to Qarsythe to seek answers or guidance.

At some point, she was directed to a woman named Fatizza Waqar, a member of one of the many sorcerer guilds in Qarsythe. This woman claimed to have some understanding of the nightmares themselves, and sent Eliya south to Drache to find the Najjira warlock, Alim Kassad, who supposedly had some experience with the eldritch horror of her dreams. Without further delay, she signed on to guard a caravan south, and made her way to the other side of the continent, arriving in the fall just after her fourth nightmare.

Physical Description

Eliya's colouring is typical of her people. She has dark hair and olive skin, with the distinctive, luminescent blue eyes that are herald of a psychic in Najjir. Her hair is kept long and tied in a braid most of the time. Like most Emshi, she has spent her life in the desert and it shows in the weather of her features. Premature signs of aging are apparent in her face, small crows feet at the corners of her eyes and laugh lines around her mouth.

She normally dresses in the custom of her people. A tunic, loose fitting pants and an over robe with a cowl in the darker bluish indigo with careful, intricate embroidery at the hem are her go to choices for clothing. The patterns used in such decoration are distinctive to her tribe. She carries are short, curved sword and a dagger both. During her stay in Drache, she was forced to opt for local styles of clothing to stay warm through the winter.

Talents, Skills, Quirks

Eliya is a talented and skilled psionicist, well trained by her mentor and uncle. She has the gifts of telepathy and telekinesis, as well as the ability to create psychic constructs to use in offense and defense.

Other Information