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Country Information
Capital: Secca
Languages: Common, Leturian, Griffonspeak
Ethnic Groups: Humans, Griffons, Mingits
Government: Council of Merchants
Currency: Sequin, Asper, Deng, Kip, Karos, Neskos


Early History

The city-state of Secca is located between Griffon's Aerie and Leturia. It was originally the capital of the Sopt Kingdom until it was ransacked by Leturians in the late-600s BT. Its original walls and castle have been maintained for centuries and are considered an important piece of architectural history. Most structures pre-dating the Leturians were destroyed or altered beyond recognition under Leturian rule.

In 252 BT, a series of slave revolts and Griffon interventions resulted in the formation of Secca as a free city-state by those who lived most of their lives in bondage. Its namesake comes from the River Sekka, which uses the Leturian word for brass. Deposits of the ore wash down the river from the Lunit Mountains, which are collected then smelted into armor and building materials. The use of brass for roofing and building accents is a recent phenomena.

Initially Secca was considered a protectorate of Griffon’s Aerie while fighting within Leturia continued. While their neighbors fought, Secca dedicated itself to building a mercantile economy along with fleets of ships which required clear cutting much of the forest in the area.

Once slavery was abolished and a new Leturian king and dynasty were installed, an agreement was made between Secca and the Aerie. Secca waved tariffs for the Aerie and agreed to a contract to supply their neighbor with ships for a navy in exchange for sovereignty.

Recent History

Secca is the most important hub of trade in its region due to its location at the mouth of the River Sekka. The Aerie’s most lucrative trade occurs in the city-state, and Leturia relies on the merchants of its small neighbor to import and export major goods to its nation.

The city is disconnected from the conflict with Zul Kiras, as it’s kept relatively safe with its bigger neighbors providing a strong buffer zone. Most worries are about pirates, slavers, and competing mercantile economies.

Geographical Features

Secca is a small, low lying port city with a protected harbor. Most of its resources are imported due to its small landmass, but there is some agriculture outside of the city’s fortified walls. Much of the forests were clear cut to build ships, but some small sections of woods are maintained.

The city itself contains many old and new architectural marvels, such as remnants of the ancient Sopt Kingdom and the polished brass roofs and embellishments of some newer upper class residences and businesses.

Government and Politics

Once Secca became a sovereign city-state, it developed a modest maritime mercantile trade with multiple merchants gaining international prominence. Its economy is wholly reliant on trade, so a decision by the most powerful families at the time was made to form a Council of Merchants to govern the city.

After two centuries of economic growth, a few families have maintained both their wealth and seats of power on the council.


Secca uses the same currency system as Griffon's Aerie.


Secca has its own small navy to protect its harbor, but most of the city-state’s warships are contracted to Griffon’s Aerie.


There is no official religion within Secca. A mix of religions brought in by freed slaves and new immigrants is practiced in the city.

Society and Peoples

Many see Secca as a city of opportunity where one can claw their way from the bottom to the top of the mercantile trade. Those fantasies rarely play out as expected, and only a scant few have accumulated enough wealth to rival a count.

Most in Secca work in a trade or are manual laborers. Quality of life is relatively high for even low income people, since the basis of the city is as a place where the downtrodden can take refuge. Few families who trace their roots to the slave revolts that founded the city let the new generations forget about the struggles endured before they won their freedom. Compassion and charity are two important components to life in the mercantile city-state.


Common is the most frequently spoken language in Secca as it’s considered the language of international trade. A mix of different languages are spoken within close knit communities, at home, or amongst friends.