Gulanadur: Difference between revisions
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Gulanadur is home to a race of dark elves that exclusively practice the faith of the Dual Faced Goddess. Ruled over by the Crown of the Spire, an office currently held by the First Matron Szin'ilzt Vyz'crul and her privy council, Gulanadur has remained isolated and apart from the rest of the world for several centuries. It has only recently stepped out into the public stage and established trade routes with [[Arangoth]] and [[Najjir]] in the last few years. Gulanadur is a competitive, ambition-driven society where the strong survive and the weak are culled by ignominy. | |||
{{Infobox City | {{Infobox City | ||
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=Government= | =Government= | ||
Gulanadur is ruled over as a dictatorship. Whoever sits in the apartments at the top of the Spire rules the city, ensuring that only the most ambitious, ruthless and cunning person can hold the office for any length of time. Nobles and commoners alike jockey for position throughout the apartments of the Spire. The higher one's position is in the Spire, the higher one's favorability in the court of the current Crown. | |||
=Layout & Architecture= | =Layout & Architecture= | ||
Revision as of 22:56, 26 March 2016
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Gulanadur is home to a race of dark elves that exclusively practice the faith of the Dual Faced Goddess. Ruled over by the Crown of the Spire, an office currently held by the First Matron Szin'ilzt Vyz'crul and her privy council, Gulanadur has remained isolated and apart from the rest of the world for several centuries. It has only recently stepped out into the public stage and established trade routes with Arangoth and Najjir in the last few years. Gulanadur is a competitive, ambition-driven society where the strong survive and the weak are culled by ignominy.
| Gulanadur | |
|---|---|
| Information | |
| Realm: | Beneath Northern Arangoth |
| Population: | 150,000 |
| Predominate Race: | Dark elves |
| Year Founded: | 10,000 years ago |
| Government: | Competitive Dictatorship |
| Head of State: | First Matron Szin'ilzt Vyz'crul |
| Privy Council: | Crownblade Lassk, Arch Priestess Siraz'jah Av'Zathrak |
| Religion: | Faith of the Dual Faced Goddess |
Origins & History
Modern History
In the last few centuries have seen an expansion of Gulanadurian borders beneath the surface. Hydroponic farming satellites have been established to meet the greater population needs. Slowly, in the last decade, trade with the surface has increased, bringing new wealth to Gulanadur. Exportation of liquor, spider silk, rare and precious raw metals and stone, and varieties of narcotics have flourished. Gulanadur imports wood and textiles, surface livestock for slaughter, and other items it cannot produce easily on its own.
During the summer of 483, Gulanadur announced its presence to the surface kingdom of Arangoth, sending a delegation to the northern capitol of Tagrana. In closed negotiations, and under unknown circumstances, King Arlok ul-Dorn ul-Arangoth granted a large tract of surface land in the northwestern part of Arangoth to the Gulanadurian Crown, acknowledging the sovereignty of the city state. The details of this particular treaty are unclear, but the Gulanadurians claimed mostly forested or mountainous land and did not displace any native Arangothians.
Government
Gulanadur is ruled over as a dictatorship. Whoever sits in the apartments at the top of the Spire rules the city, ensuring that only the most ambitious, ruthless and cunning person can hold the office for any length of time. Nobles and commoners alike jockey for position throughout the apartments of the Spire. The higher one's position is in the Spire, the higher one's favorability in the court of the current Crown.
Layout & Architecture
Gulanadur is an oddity among subterranean cities and appears, at first glance, more like a surface city rather than a system of caverns. A feat of magical engineering and construction, the city resides within a massive, spherical cavern carved laboriously from living rock millennia ago. The city is broken into three main sections: the Spire, a large tower that dominates the center of the city and reaches nearly the ceiling, the Floor, and the Bowl, the walls of the cavern from which three Tiers were carved. Atop the Spire is the false, violet sun that lights up the city at all hours; a fainter light than true day light, the violet sun does provide enough illumination that most surface dwelling visitors are capable of seeing.
The Spire is several floors tall, has no windows, and narrows the higher one goes along it. Walkways without railings connect from the Spire to the First and Third Tiers in three points, providing some access from one side of the city to the other.