Isles of Myst: Difference between revisions

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=History=
=History=
''Main Article: [[Mystonian History]]''
''Main Article: [[Mystonian History]]''
The modern kingdom of the Isles dates to the year 307, when Thalanthus Nypin landed a colonization expedition on the southern coast of the island near modern day Mysthaven. The new human settlement soon came into conflict with the Island's native elves, the Asidria. Thirty years of warfare ended with peace negotiations following the battle of Kislah, and a treaty called the Covenant of Myst. The treaty set boundaries for the human, elven, and dwarven nations on the island, and granted virtual autonomy to the dwarves and elves in return for levies of troops for the common defense of the island.


==Notable Historical Figures==
==Notable Historical Figures==
'''Thalanthus Nypin''': An Arangothian mercenary captain and adventurer who founded the modern human kingdom.
'''Airethond Oaktree''': Adaron, or King, of the elves.
'''Kirsah`Ilan Oaktree''': Son of the Airethond, Kirsah`Ilan realized the futility of trying to drive the humans from the island in the later stages of the war and switched tactics to force the conflict with the humans to a stalemate.
'''Karan Auliath''': The dwarven Archon who brokered the peace between the humans and elves to end the wars.


=Geographical Features=
=Geographical Features=

Revision as of 16:14, 14 December 2012

The Isles of Myst is an island kingdom off Arangoth's southern coast, ruled by Queen Janessa Molentia. The Isles have been on friendly terms with Arangoth for many years.

The Isles of Myst
File:Isle of myst.jpg
Country Information
Capital: Mysthaven
Ethnic Groups: Humans (predominantly), Dwarves, Elves
Government: Monarchy
Current Ruler: Queen Janessa Molentia



History

Main Article: Mystonian History

The modern kingdom of the Isles dates to the year 307, when Thalanthus Nypin landed a colonization expedition on the southern coast of the island near modern day Mysthaven. The new human settlement soon came into conflict with the Island's native elves, the Asidria. Thirty years of warfare ended with peace negotiations following the battle of Kislah, and a treaty called the Covenant of Myst. The treaty set boundaries for the human, elven, and dwarven nations on the island, and granted virtual autonomy to the dwarves and elves in return for levies of troops for the common defense of the island.

Notable Historical Figures

Thalanthus Nypin: An Arangothian mercenary captain and adventurer who founded the modern human kingdom.

Airethond Oaktree: Adaron, or King, of the elves.

Kirsah`Ilan Oaktree: Son of the Airethond, Kirsah`Ilan realized the futility of trying to drive the humans from the island in the later stages of the war and switched tactics to force the conflict with the humans to a stalemate.

Karan Auliath: The dwarven Archon who brokered the peace between the humans and elves to end the wars.

Geographical Features

Main Article: Mystonian Geography

Like flawless emeralds set upon a bed of blue velvet, the Isles of Myst nestle together in the Sea of the Valiant to the south and west of Drache. It is upon the main Isle that the bulk of known population resides as the three tiny sub-islands to the east of the main Isle remain relatively unexplored.

The main portion of the country ranges from rich, fertile grasslands and plains to soaring mountain peaks. The Red Forest in the northwest proves the ancient age of the country with many gigantic trees scattered throughout the woods. Home to several elegant Elven races, the Forest is also well-populated with a variety of wild creatures. As travelers journey southeast from the Red Forest, they may stumble upon a mysterious outcropping of ancient ruins, perpetually shrouded in mist. Known simply as The Ruins, Mystonian historians have been unable to uncover any information about the origins of this strange place. Tales are whispered that travelers venturing too near the site have often vanished into the night, never to be seen again.

Grasslands and rich loam form the central body of the main Isle, and it is here that extensive agricultural pursuits rise to the fore. Small farms share borders with larger estates, such as Brookshire Keep, and rich grains, meats, and dairy products from the central region are highly prized for their purity and quality. Further south, as the land begins to give way to ocean, the DragonMyst Inn lies amongst light forest. Owner Khelti Delah is fortunate in her choice of business locale as the Inn has access to not only the choicest of farm products, but to the freshest seafare as well.

The Key Peaks situated in the northeast region offer a breathtaking view for first-time visitors to the Isles. Its craggy bluffs and spectacular forests are awe-inspiring to mainlanders who enjoy nature's rugged, untamed beauty. Considered to be traditional territory for members of the Dwarven race, the Key Peaks are home to numerous mining operations and weapons-smithing.

Government and Politics

Notable Government Officials

Military

Religion

The two most common religions practiced among the human population of the Isles are Menxism and the Ellurian Religion, since most of Thalanthus Nypin's original soldiers and colonists were primarily of Arangothian and Tollorian origins. The Dwarves of the Key Peaks practice a version of Lilism, while the Elves of the Red Forest worship a goddess named Liravanima or practice druidic nature worship.

Society and Peoples

Language