Category:Races: Difference between revisions

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==Dwarves==
==Dwarves==


'''Ruthmarnan Dwarves:''' Classic mountain dwarves living underground, on the surface, or half-and-half. Profession-based guild clans. Engineering tradition.  
'''Ruthmarnan Dwarves:''' Classic mountain dwarves living underground, on the surface, or half-and-half. Profession-based guild clans. Mining and engineering traditions.  


'''Orjani Dwarves:''' The backbone of [[Orjana]]'s merchant class: the Boru clan on land and the Seg clan on sea. Surface dwellers, Nordic/Slavic flavor.  
'''Orjani Dwarves:''' The backbone of [[Orjana]]'s merchant class: the Boru clan on land and the Seg clan on sea. Most are surface dwellers. Nordic/Slavic flavor.  


'''Mystonian Dwarves:''' Political exiles living on the [[Isles of Myst]], ruled by Rabbinical archons. Psionically gifted. Practice [[The Lil]].
'''Mystonian Dwarves:''' Political exiles living on the [[Isles of Myst]], ruled by Rabbinical archons. Psionically gifted. Practice a version of [[The Lil]].


'''The Kadut:''' Black-skinned dwarves living in [[Mwayambi]]. They mine ore, ride camels and giant insects and fight monstrous chimeras.  
'''The Kadut:''' Black-skinned dwarves with a respectably-sized empire in [[Mwayambi]]. They mine ore, ride camels and giant insects and fight monstrous chimeras.  


'''The Dol Drunn:''' Deep subterranean dwarves, modeled on classic duergar features. Frequently hostile.
'''The Dol Drunn:''' Deep subterranean dwarves, modeled on classic duergar features. Frequently hostile. Setting addition is a work in progress.  


==Orcs==
==Orcs==

Revision as of 17:10, 14 November 2016

The race category is under construction. Please refer to the information directly below for a more up-to-date guide on the races of the known world.

Humans

WIP

Elves

Elvendeep, Spiri: Noble High Elves and civilized Common Elves that live in the Spire, Elvendeep's great city-in-the-trees. Classic fantasy elves; all walks of life.

Elvendeep, Sorani: Rustic Wild Elves that live off the land in the Soranion forest, around the Spire. Classic fantasy wood elves; tend to be hunters, gatherers and shamans.

Mazewood Elves: Survivalist wood elves living in the cursed, monster-plagued Elgar Forest. Insular, well-defended villages. Some of the top rangers in the world.

The Shushan: Nomadic brown-skinned desert elf tribes from Najjir. Preeminent long range caravan traders. Raise camels, horses and donkeys. Major opium suppliers.

Oriental Elves: The highest nobility in Panguro, mostly given to the pursuit of the arts and spirituality. Nipangu's intellectual heavyweights. Some become druids.

The Gulanaduri: Subterranean dark elves from Gulanadur, an ambitious and dictatorial city-state. Highly religious and obsessed with social status.

The Vuulari: Subterranean matriarchal dark elf civilization spanning several cities. Modeled on classic drow, with slavery and the worship of insect gods.

Dwarves

Ruthmarnan Dwarves: Classic mountain dwarves living underground, on the surface, or half-and-half. Profession-based guild clans. Mining and engineering traditions.

Orjani Dwarves: The backbone of Orjana's merchant class: the Boru clan on land and the Seg clan on sea. Most are surface dwellers. Nordic/Slavic flavor.

Mystonian Dwarves: Political exiles living on the Isles of Myst, ruled by Rabbinical archons. Psionically gifted. Practice a version of The Lil.

The Kadut: Black-skinned dwarves with a respectably-sized empire in Mwayambi. They mine ore, ride camels and giant insects and fight monstrous chimeras.

The Dol Drunn: Deep subterranean dwarves, modeled on classic duergar features. Frequently hostile. Setting addition is a work in progress.

Orcs

Zul Kiras:

Alesian Orcs:

Itinerant Orcs:

Goblinoids

Bahr Goblinoids:

Zul Kiras Goblinoids:

Itinerant Goblinoids: